iOS Builds Failing - Adalo Status

Hi Everyone,

Currently, iOS builds are all failing.

We are currently investigating a problem with our iOS build servers. Currently no iOS builds are completing, so please hold on submitting iOS builds. We will provide updates as soon as we have more information.

Please follow along via the status page: here.

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UPDATE:

The issue has been identified.

We have identified what we believe to be the cause of the issue and are working on a fix. We will provide more information as we determine if the fix is working.

UPDATE:

The issue is being monitored.

We found an issue with a dependency in our build servers after a recent update. We upgraded the server dependency and are seeing builds succeed again. We will continue monitoring the servers, and will provide any additional updates if there are continued errors, or we are satisfied the incident is resolved!

This issue has been resolved.

We restarted all failed iOS builds from the timeframe the error was present, and are seeing these builds succeeding.

If you are still having errors with your iOS build, and the error message is not related to a set up error in your app, please Submit a Support Ticket.

Hiya James, I’m guessing this is relating to long queues? Have a build queued for 30 + mins which is very unusual. Typically they’re queue for a minute tops.

Yes, usually after issues like this, the build servers have a long list of builds to go through because they were all failing earlier so every time someone generated that would add to the stack of queued builds. In a couple of hours this should take 1 minute. :slight_smile:

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Yup makes sense :slight_smile: Thx much

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Thanks for your continues updates and the quick fix!

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