Just a quick heads up…
My first test app got through on Google Play but rejected on iOS. This is nothing to do with Adalo (the process with Adalo was excellent and I really enjoyed making it) but more my content and planning/layout of the app.
So I guess lessons learned from this is to think about:
- the originality of your app and make sure it includes some functionality (not just design) that is different.
- Maybe even upload as quickly as possible to get in the store then flesh out the app and dedicated more time to it once you know it’s approved?
No love lost for me. I was just testing to see how long it would take to make in Adalo, use an API (horoscope) and submit to the appstore. I won’t be appealing or redesigning as there’s not much I could add as it’s a simple app.
I’m moving on to the next app but if this can save anyone’s time then hope it helps!