Is there any resource you’ve found that explains the rules Adalo uses to render elements on a page? Or does anyone have a strong enough handle on how it works to be able to teach it clearly? There is some logic akin to the CSS box model at work behind the scenes that I don’t understand. I checked the Adalo videos section and didn’t see anything on this topic nor anything on Makerpad. This is training I would pay for right now.
Getting things to line up is usually a matter of a bunch of trial & error tweaking & moving things around, previewing, playing with 100% opacity rectangle containers, centering and left aligning elements until everything eventually looks acceptable but the process is haphazard and not deterministic. And it’s never exactly right. I’m shooting in the dark to get it to render acceptably and it’s a tedious/frustrating process of tinkering. Once it eventually looks okay I’m afraid to touch anything because it’s like a jenga stack where one move brings all of it crashing down if your Ctrl-Z fails in that situation to undo your way out of it you then start over at square one.
I would love to see a tutorial by someone who understands exactly the rendering logic Adalo uses to draw the page talk through how it works to demystify the rendering sorcery. thanks