parle
July 17, 2025, 3:55pm
1
I have deployed my Adalo app as a native app, and there are some inconsistencies across different phone models. The layout, text placement, images, and components differ based on phone size. Is there a way to resolve this to ensure consistency? My app is mobile-only, and I am using the newest version of Adalo. Any help would be appreciated.
Hi Parle!
I have some hints that may help you, instead of text everything, i bring you few posts that have info about your needed.
Hi everyone
Maybe i missed something with components shapes and texts grouping.
How can i do so that a shape be fixed even if the text size change ?
I create an app , in preview , everything is fine , presenting like i do and i want . But when the app is published, there are so many distortion about the rectangles i used as backgrounds of the text .
Normally we have to see what we get . But not
Even when i used the Adalo 2.0 , i’m confronted with the same distortions.
Can someone help me? …
Hi,
I’ve had one of my users email me to let me know my App isn’t rendering very well on a Galaxy G8 phone. I’ve checked Google’d the resolution to find it’s 720 x 1480 pixels, apparently.
I’ve also now installed a plugin in Firefox that lets me test a few mobile device resolutions. I can recreate the same issue when I set it to iPhone 5.
Now my first thought is these are pretty old devices; however I’m wondering what the minimum resolution is?
Here’s a few screen shots taken from the Firefo…
Thos 3 links have great info to start arranging everything around to try to has the desired performance.
I hope it helps you to find out the way
Regards
Jare Ramirez
parle
July 18, 2025, 1:00pm
3
Thank you so much. I will check these out!
system
Closed
July 28, 2025, 1:01pm
4
This topic was automatically closed 10 days after the last reply. New replies are no longer allowed.